using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.Windows.ApplicationModel.Resources;
using Windows.Foundation;
using Windows.Foundation.Collections;

// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace WeAppsCenter;
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class LicensesWindow : Window
{
    public LicensesWindow()
    {
        this.InitializeComponent();

        DirectoryInfo directoryInfo = new DirectoryInfo(AppDomain.CurrentDomain.SetupInformation.ApplicationBase + "\\Licenses");
        foreach (FileInfo file in directoryInfo.GetFiles("*",SearchOption.TopDirectoryOnly))
        {
            string name = Path.GetFileNameWithoutExtension(file.FullName);
            List.Items.Add(name);
        }

        Title = new ResourceLoader().GetString("Licenses/Content");
    }

    private void List_SelectionChanged(object sender, SelectionChangedEventArgs e)
    {
        Content.Text = File.ReadAllText($"{AppDomain.CurrentDomain.SetupInformation.ApplicationBase}\\Licenses\\{List.SelectedItem.ToString()}.txt");
    }
}
